7 Days to Die - Server Config Editor

⚙️ 7 Days to Die Server Config Editor

Configure your serverconfig.xml settings

Server Information

The name displayed in the server browser
Optional clickable link in server browser
Leave blank for a public server
Players must confirm this message before joining

Admin Interfaces

Leave empty if using direct IP access
Required for remote telnet access
Render map tiles for web dashboard (performance impact)

Network Settings

Port Ranges: Use 26900-26905 or 27015-27020 for LAN discovery
Main game server port
Typically "SteamNetworking" for dedicated servers
Speed for initial world download (max ~1300 KiB/s)

Player Slots

Extra slots for admins when server is full

World Generation

World Types: RWG (Random World Generator) or pre-made worlds like "Navezgane", "PREGEN01"
Seed for world generation
Larger maps take longer to generate/load

General Gameplay

Real-time minutes per in-game day
In-game hours of daylight (0-24)

Bedroll Settings

No zombie spawns in this radius

Difficulty Settings

Block Damage

Player Progression

Players at or below this level get safe spawn
In-game hours safe zone lasts

Zombie Spawning

Zombie Speed

Blood Moon Settings

0 = disabled
Random deviation from frequency
Hour when day turns red (-1 = never)
Zombies per player during blood moon

Loot Settings

Air Drops

0 = disabled

Multiplayer Settings

Distance for shared XP and quest credit

Land Claim Options

Max claims per player
Protection radius in blocks
Minimum blocks between claims
Days offline before expiry

Durability Modifiers

0 = invincible, higher = tougher
Minutes after logout for offline mode

Performance Settings

⚠️ Warning: Increasing these values improves gameplay but can significantly impact server performance and memory usage.
Total zombies on entire map
Higher = more memory usage

Dynamic Mesh System

Advanced Settings

Name of the admin configuration file
Override default save location (leave empty for default)
Windows only - show terminal window

Security & Anti-Cheat

Players must use same profile

World Management

-1 = disabled, chunks never reset
-1 = unlimited
Max explorable map area (131072 = ~32 km²)

Twitch Integration

📋 Export Instructions:
  1. Click "Generate XML" to create your configuration
  2. Copy the generated XML code
  3. Save it as serverconfig.xml in your server's root directory
  4. Restart your 7 Days to Die server
<!-- Click "Generate XML" to create your server configuration -->

7 Days to Die Server Configuration Editor - Complete Setup Guide

Configure your 7 Days to Die dedicated server with ease using our comprehensive serverconfig.xml editor. This free online tool provides a user-friendly interface for adjusting all server settings without manually editing XML files. Whether you're hosting a private survival server or managing a public PvP community, proper server configuration is crucial for optimal performance and player experience. Want to skip this and do it directly in the EUGameHost 7 Days To Die UI Editor? Then get your 7D2D server hosting here!

Complete Server Settings Management

Our serverconfig.xml editor includes over 60 configurable settings organized into logical categories. Adjust server name and description, configure network ports and bandwidth, set player limits and reserved slots, enable admin interfaces like web dashboards and telnet, and fine-tune every aspect of your 7 Days to Die server. Each setting includes helpful descriptions to ensure you understand the impact of your configuration choices.

World Generation and Gameplay Configuration

Control world generation with customizable seeds and map sizes ranging from 2km x 2km to 16km x 16km. Configure Random World Generator (RWG) settings or use pre-made maps like Navezgane. Adjust day/night cycles, loot abundance, respawn timers, and air drop frequency. Set gameplay rules including drop-on-death penalties, bedroll mechanics, and player safe zones. Perfect for creating unique server experiences tailored to your community's preferences.

Zombie and Difficulty Settings

Fine-tune zombie behavior including spawn rates, movement speed (walk, jog, run, sprint, nightmare), and feral zombie settings. Configure blood moon frequency and intensity with customizable enemy counts per player. Adjust game difficulty from Scavenger to Insane, modify block damage percentages for players and AI, and set XP multipliers to control progression speed. Create challenging hardcore servers or casual cooperative experiences.

Multiplayer and PvP Configuration

Manage multiplayer settings including player killing modes (no killing, allies only, strangers only, or kill everyone). Configure party shared kill ranges for XP and quest credit distribution. Set maximum player counts, reserved admin slots, and custom permission levels. Essential for managing community servers, clan servers, and competitive PvP environments.

Land Claim Protection System

Configure land claim blocks (LCB) with customizable protection radius, maximum claims per player, and dead zone spacing between claims. Set expiry times for offline players and choose decay modes (linear, exponential, or no decay). Adjust online and offline durability modifiers to balance raiding mechanics. Critical for protecting player bases while maintaining server balance.

Performance Optimization Settings

Optimize server performance by configuring maximum spawned zombies and animals, client view distance limits, and mesh generation queues. Enable or disable the dynamic mesh system and configure land claim rendering buffers. Adjust these settings based on your server hardware to maintain smooth gameplay for all players while maximizing entity counts and world complexity.

Network and Port Configuration

Configure server ports within the recommended ranges (26900-26905 or 27015-27020) for automatic LAN discovery. Set server visibility (public, friends only, or unlisted) and manage disabled network protocols. Adjust world transfer speeds for initial client downloads and configure maximum allowed view distances. Essential for proper port forwarding and firewall configuration.

Admin Tools and Remote Management

Enable web dashboard access on custom ports for browser-based server management. Configure telnet access with secure passwords and failed login protection. Set up map rendering for web-based map viewing. Customize admin file locations and override default save directories. Perfect for server administrators managing multiple 7DTD instances or remote dedicated servers.

Anti-Cheat and Security Options

Configure EasyAntiCheat (EAC) settings to prevent cheating and hacking. Enable EOS sanctions checking for banned players. Set command execution log visibility levels to control what players can see. Configure persistent player profiles to prevent profile switching exploits. Maintain server integrity and fair play with proper security configurations.

Advanced Server Management

Configure chunk age limits for automatic world reset, set save data size limits to manage disk space, and adjust maximum uncovered map chunks per player. Enable Twitch integration with custom permission levels and blood moon streaming controls. Set terminal window options for Windows servers and customize advanced technical parameters.

Configuration Best Practices

Start with conservative settings and adjust based on server performance. Monitor player count and increase max spawned zombies gradually. Use larger world sizes for servers with 10+ players. Enable reserved slots for VIP members or paying customers. Regularly backup your serverconfig.xml before making major changes. Test configuration changes on a development server before applying to production.

Compatible with All Hosting Platforms

This editor generates standard serverconfig.xml files compatible with all 7 Days to Die server hosting platforms including Windows dedicated servers, Linux VPS hosting, Docker containers, and managed game server hosting providers. Works with all 7DTD versions and supports both Steam and Xbox platforms for cross-play compatibility.

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Performance Impact Guidelines

Higher max zombie counts and view distances significantly increase RAM and CPU usage. Larger world sizes (12km+) require substantial disk space and generation time. Dynamic mesh systems improve visual quality but use more memory. Balance these settings based on your server hardware specifications - budget servers should use conservative values while high-performance dedicated servers can handle maximum settings.

Common Configuration Scenarios

Private Friends Server: 8-12 players, medium difficulty, normal zombies, weekly blood moons, medium map size (6-8km), PvE only Public PvP Server: 20+ players, hard difficulty, sprint zombies, frequent blood moons, large map (10-12km), full PvP enabled Hardcore Survival: High difficulty, nightmare zombies, daily blood moons, minimal loot, harsh death penalties, large dangerous map Casual Co-op: Low difficulty, slow zombies, rare blood moons, abundant loot, forgiving respawn rules, medium safe map

Server Administration Essentials

Properly configured servers like what we sell at EUGameHost require regular maintenance including performance monitoring, player slot adjustments, and difficulty rebalancing. Use the web dashboard for real-time monitoring and telnet for remote command execution. Configure automatic restarts and backups to maintain server stability. Monitor CPU and RAM usage to optimize spawn limits and view distances.

Integration with TCAdmin and Control Panels

Our generated serverconfig.xml files work seamlessly with popular game server control panels including TCAdmin, Pterodactyl Panel, AMP (Application Management Panel), and custom hosting solutions. Simply paste your configuration into the appropriate server directory and restart through your control panel interface.

7 Days To Die Server Config Editor