All Main Conan Exiles server settings. Print

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This article will be fairly massive and snippets have been taken from the Offical Wiki - for any detailed settings please view our detailed section area for specific server settings and our control panel!

 

GENERAL

Title Setting Description Useable

Server Name ServerName The name of your server. Yes (01.19.2018)

Server Password= ServerPassword The server password can be changed here. Yes (01.19.2018)

Admin Password AdminPassword This password gives administration rights. Yes (01.19.2018)

Battleye enabled IsBattlEyeEnabled This enables BattlEye cheat protection on the server. Funcom highly recommends this to avoid cheaters from affecting your gameplay. Yes (01.19.2018)

PvP Enabled PVPEnabled When this is flagged, Player vs Player is enabled on the server. (Default True) Yes (01.19.2018)

PvP Blitz Enabled PVPBlitzServer When this is enabled, progression is faster in order to get players into higher-tier PvP quicker. (Default False) Yes (01.19.2018)

Community ServerCommunity Selecting a community from the drop down list will affect how your server is filtered in the server list. Please set up your community responsibly, in order to help players find a server that matches their playstyle. Yes (01.19.2018)

Server Region serverRegion Selecting a server region will affect how your server is filtered in the list. Please select your region to help players find a server that is close to them. Yes (01.19.2018)

No Ownership NoOwnership Flagging this means that the ownership rules on the server do no exist. This means that all players can loot all chests, use all machines, dismantle all buildings etc. Yes (01.19.2018)

Can Damage player owned structures CanDamagePlayerOwnedStructures  

If this is flagged, players can attack and destroy other player’s structures. Yes (01.19.2018)

Can Damage players bCanBeDamaged

If this is flagged, players can be damaged. Yes (01.19.2018)

Enable Sandstorm EnableSandStorm Flagging this allows sandstorms to periodically sweep across the Exiled Lands. Yes (01.19.2018)

Clan Max Size clanMaxSize This sets the maximum allowable size of clans on the server. Once a clan reaches the limit, no new members can join. Yes (01.19.2018)

Maximum NudityMaxNudity

This setting determines the maximum amount of nudity on the server. This overrides the client preference, so if a server is set to no nudity, even if a player sets their client to full nudity, they will not be able to see nudity on this server. However, if a server allows full nudity, and a player sets their client to partial nudity, the client will correctly show only partial nudity.

 

0 = none

1 = partial

2 = full

Yes (01.19.2018)

PROGRESSION

*Examples do not reflect actual values of XP received.

Title Setting Description Examples Useable

Player XP Rate MultiplierPlayerXPRateMultiplierThis multiplier affects all types of XP that players receive. You can use this to adjust player progression for all activities.

0.5 = 50 XP

1.0 = 100 XP (*Default)

1.5 = 150 XP

Yes (01.19.2018)

Player XP Time MultiplierPlayerXPTimeMultiplierIn Conan Exiles, players receive XP passively over time, simply for surviving. This multiplies the speed at which players receive this XP.

0.5 = 50 XP

1.0 = 100 XP (*Default)

1.5 = 150 XP

Yes (01.19.2018)

Player XP Kill MultiplierPlayerXPKillMultiplierThis multiplies the amount of XP that players receive for killing monsters and players in Conan Exiles.

0.5 = 50 XP

1.0 = 100 XP (*Default)

1.5 = 150 XP

Yes (01.19.2018)

Player XP Harvest Multiplier  PlayerXPHarvestMultiplier  This multiplies the amount of XP that players receive for harvesting in Conan Exiles.

0.5 = 0.5 XP

1.0 = 1 XP (Default)

1.5 = 1.5 XP

Yes (01.19.2018)

Player XP Craft MultiplierPlayerXPCraftMultiplierThis multiplies the amount of XP that players receive for crafting in Conan Exiles.

0.5 = 50 XP

1.0 = 100 XP (*Default)

1.5 = 150 XP

Yes (01.19.2018)

DAY / NIGHT CYCLE

*Defaults refer to example values and not the actual default durations.

Title Setting Description Examples Useable

Day Cycle SpeedDayCycleSpeedScaleThis multiplies the entire 24hr day cycle speed. Individual parts of the day can be tweaked in the settings below. Note, this multiplier is applied in addition to any settings changes below.

0.5 = 60 minutes

1.0 = 30 minutes (*Default)

1.5 = 15 minutes

Yes (01.19.2018)

Day Time SpeedDayTimeSpeedScaleDaytime hours in Conan Exiles are between 7:00 and 16:59 in-game time. Changing this multiplier will multiply the time spent between these hours of the day.

0.5 = 30 minutes

1.0 = 15 minutes (*Default)

1.5 = 7.5 minutes

Yes (01.19.2018)

Night Time SpeedNightTimeSpeedScaleNighttime hours in Conan Exiles are between 19:00 and 4:59 in-game time. Changing this multiplier will multiply the time spent between these hours of the night.

0.5 = 20 minutes

1.0 = 10 minutes (*Default)

1.5 = 5 minutes

Yes (01.19.2018)

Dawn/Dusk Time SpeedDawnDuskSpeedScale  Dawn in Conan Exiles is between 5:00 and 6:59. Dusk is between 17:00 and 18:59. Changing this multiplier will multiply the time spent in the period of both dawn and dusk.

0.5 = 5 minutes

1.0 = 2.5 minutes (*Default)

1.5 = 1.25 minutes

Yes (01.19.2018)

Catch Up Time ClientCatchUpTime

In order to create a smooth starting experience for new players, Conan Exiles has the ability to force a client PC to start at a certain time of day, regardless of the server time. If this setting is applied, new characters will start at the specified time, and then play at that time of day until the server “catches up” to them. We recommend not setting this to the darkest hours of the night, unless you are a sadistic person. 12.00 will have the player playing at noon until the server rolls back around to noon the next day. Yes (01.19.2018)

Use Client Catch Up Time UseClientCatchUpTime  If set to False, this will disallow the catch up time, causing new players to spawn in at whatever time the server actually exists at. (Default True) Working Yes (01.19.2018)

SURVIVAL

*Defaults refer to example values and not the actual default rates/values.

Title Setting Description Examples Useable

Player Health MultiplierPlayerHealthMultiplierThis directly multiplies the player health amount.

0.5 = 50 HP

1.0 = 100 HP (Default)

1.5 = 150 HP

 

Player Health Regen Speed ScalePlayerHealthRegenSpeedScaleDirectly multiplies the player’s passive health regeneration speed.

0.5 = 2.5 HP / second

1.0 = 5.0 HP / second (*Default)

1.5 = 7.5 HP / second

 

Player Stamina MultiplierPlayerStaminaMultiplierThis directly multiplies the player stamina amount.

0.5 = 50 Stamina

1.0 = 100 Stamina (Default)

1.5 = 150 Stamina

 

Player Sprint Speed Multiplier PlayerSprintSpeedScale

This affects how fast a player sprints.

0.5 = 1 m/s

1.0 = 2 m/s (*Default)

1.5 = 3 m/s

 

Stamina Cost MultiplierPlayerStaminaCostMultiplierThis increases or decreases the amount of stamina players use per action.

0.5 = 5 Stamina spent

1.0 = 10 stamina spent (*Default)

1.5 = 15 stamina spent

 

Stamina Sprint Cost Multiplier PlayerStaminaCostSprintMultiplier

This increases or decreases the amount of stamina players use while sprinting.

0.5 = 1 Stamina spent / second

1.0 = 2 stamina spent / second (*Default)

1.5 = 3 stamina spent / second

 

Player Stamina Regen Speed ScalePlayerStaminaRegenSpeedScaleDirectly multiplies the player’s passive stamina regeneration speed.

0.5 = 2.5 Stamina / second

1.0 = 5.0 Stamina / second (*Default)

1.5 = 7.5 Stamina / second

 

Player Active Thirst MultiplierPlayerActiveThirstMultiplierScales the speed at which a player gains or loses water.

0 = No loss

0.5 = 1.0 Water loss / second

1.0 = 2.0 Water loss / second (*Default)

1.5 = 3.0 Water loss / second

Yes (01.21.2018)

Player Offline Thirst Multiplier PlayerOfflineThirstMultiplier

Scales the speed at which a player gains or loses water while offline.

0 = No loss

0.5 = 1.0 Water loss / second

1.0 = 2.0 Water loss / second (*Default)

1.5 = 3.0 Water loss / second

Yes (01.19.2018)

Player Active Hunger MultiplierPlayerActiveHungerMultiplierScales the speed at which a player gains or loses food.

0 = No loss

0.5 = 1.0 Food loss / second

1.0 = 2.0 Food loss / second (*Default)

1.5 = 3.0 Food loss / second

Yes (01.21.2018)

Player Offline Hunger Multiplier PlayerOfflineHungerMultiplier

Scales the speed at which a player gains or loses food while offline.

0 = No loss

0.5 = 1.0 Food loss / second

1.0 = 2.0 Food loss / second (*Default)

1.5 = 3.0 Food loss / second

Yes (01.19.2018)

Logged out characters remain in world LogoutCharactersRemainInTheWorld If flagged/True, player bodies remain in the world in an unconscious state. If unflagged/False, player bodies are gone from the world when offline. (Default True) Working Yes (01.19.2018)

COMBAT

*Defaults refer to example values and not the actual default damage/times.

Title Setting Description Examples Useable

Player Damage MultiplierPlayerDamageMultiplierMultiplies the amount of damage that a player does.

0 = No damage dealt

0.5 = 10 Damage dealt

1.0 = 20 Damage dealt (*Default)

1.5 = 30 Damage dealt

 

Player Damager Taken Multiplier  PlayerDamageTakenMultiplier  Multiplies the amount of damage that a player receives.

0 = No damage taken

0.5 = 10 Damage taken

1.0 = 20 Damage taken (*Default)

1.5 = 30 Damage taken

Yes (01.21.2018)

Minion Damage Taken Multiplier  MinionDamageTakenMultiplier  Multiplies the amount of damage that thralls and pets receive.

0 = No damage taken

0.5 = 10 Damage taken

1.0 = 20 Damage taken (*Default)

1.5 = 30 Damage taken

Yes

(02.01.2018)

 

NPC Damage MultiplierNPCDamageMultiplierMultiplies the amount of damage that NPCs and Monsters do.

0 = No damage dealt

0.5 = 10 Damage dealt

1.0 = 20 Damage dealt (*Default)

1.5 = 30 Damage dealt

Yes (01.21.2018)

NPC Damage Taken MultiplierNPCDamageTakenMultiplierMultiplies the amount of damage that NPCs and Monsters receive.

0 = No damage taken

0.5 = 10 Damage taken

1.0 = 20 Damage taken (*Default)

1.5 = 30 Damage taken

Yes (01.21.2018)

NPC Health MultiplierNPCHealthMultiplierMultiplies the health of all NPCs.

0.5 = 50 HP

1.0 = 100 HP (*Default)

1.5 = 150 HP

 

NPC Respawn Multiplier NPCRespawnMultiplier

Multiplies the speed at which NPCs respawn in the world after dying. Note that currently many NPCs DO NoT respect this value.

0 = Never respawn (Untested)

0.5 = 15 seconds

1.0 = 30 seconds (*Default)

1.5 = 45 seconds

 

Durability Damage MultiplierDurabilityMultiplierModifies the amount of durability damage that an item takes when used or damaged. Increasing or decreasing this directly affects how long weapons, tools and armor will last.

0 = Invulnerable weapons/tools

0.5 = 5 durability lost per hit

1.0 = 10 durability lost per hit (*Default)

1.5 = 15 durability lost per hit

 

Shield Durability MultiplierShieldDurabilityMultiplierModifies the amount of durability damage that a shield takes when blocking. Increasing or decreasing this directly affects how shields will last.

0 = Invulnerable shields

0.5 = 5 durability lost per hit

1.0 = 10 durability lost per hit (*Default)

1.5 = 15 durability lost per hit

 

Thrall Wakeup TimeUnconsciousTimeSecondsThis determines the length of time that a Thrall will remain unconscious.

0 = Thralls will instantly wake up (untested)

300 = Wake after 5 minutes

600 = Wake after 10 minutes (Default)

900 = Wake after 15 minutes

 

Thrall Damage While Unconscious ConciousnessDamageMultiplier  

Multiplies the amount of damage taken by a thrall while unconscious

0 = Invulnerable while unconscious

0.5 = 10 Damage taken

1.0 = 20 Damage taken (*Default)

1.5 = 30 Damage taken

 

Avatar LifetimeAvatarLifetimeThis determines the length of time that an Avatar can remain alive in the world.

30 = 30 seconds

60 = 60 seconds (Default)

90 = 90 seconds

 

Disable Avatars AvatarsDisabled Working, have not personally tested - but played on servers with the option enabled. Yes

Avatar Summon Time AvatarSummonTime

The time required to summon an Avatar.

10 = 10 seconds

20 = 20 seconds (Default)

30 = 30 seconds

 

HARVESTING

*Defaults refer to example values and not the actual default rates/values.

Title Setting Description Examples Useable

Item Spoil Rate ScaleItemSpoilRateScaleAffects the length of time that foods will last before spoiling (smaller values means longer spoiling time).

0 = Never spoil

0.5 = 4 minutes

1.0 = 2 minutes (*Default)

1.5 = 1 minutes

Yes (01.19.2018)

Harvest Amount MultiplierHarvestAmountMultiplierMultiplies the amount of resources gathered when harvesting.

1.0 = 1 Resource (Default)

2.0 = 2 Resources

Yes (01.19.2018)

Resource Respawn Multiplier  ResourceRespawnSpeedMultiplier  Multiplies the speed at which resources respawn after being harvested.

0.5 = 45 seconds

1.0 = 30 seconds (*Default)

1.5 = 15 seconds

Yes (05.11.2018)

Land Claim Radius MultiplierLandClaimRadiusMultiplierThis increases and decreases the radius at which land claim is applied. This affects the respawn of resources and NPCs as well as the ability of other players to claim nearby land.

0.5 = 10 feet

1.0 = 20 feet (*Default)

1.5 = 30 feet

Yes (01.19.2018)

CRAFTING

*Defaults refer to example values and not the actual default rates/values.

Title Setting Description Examples Useable

Crafting Speed Multiplier  ItemConvertionMultiplier  This multiplies the speed at which items can be crafted. Note that using a Wheel of Pain to convert Thralls is considered crafting.

0 or less = Instant

0.5 = 10 seconds

1.0 = 20 seconds (*Default)

1.5 = 30 seconds

Yes (01.19.2018)

CHAT

Title Setting Description Useable

Chat Local Radius ChatLocalRadius Determines how far local chat will broadcast around a player. Yes (01.19.2018)

Global Chat ChatHasGlobal Allows/disallows global chat. Yes (01.19.2018)

Max Message Length  ChatMaxMessageLength  Sets the max number of characters in a chat message. Yes (01.19.2018)

REGION ACCESS CONTROL

 

Title Setting Description Useable

Region Block List  RegionBlockList  These settings use an IP lookup to determine the connection country of origin and prevent those regions not flagged for access from connection. Country codes can also be manually added, using the two letter codes from the list here

 

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