Who we work with, and what we do for them
Most of these are game communities that came to us because something was on fire. A few are businesses that build on top of our infrastructure. All of the links go to them, not to us.
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Inxserv.eu
UK dedicated servers, ARK filtering, query caching
Inxserv is one of the largest ARK: Survival Evolved clusters, regularly hosting up to 1,500 concurrent players at peak. A community that size is a standing target for DDoS attacks, so their servers sit behind our ARK filter, and our query caching has helped their growth by cutting browser latency and improving how they list. They run on our custom-built UK dedicated server range.
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Quantum-Studios.net
Backend infrastructure for FiveM script development
Quantum Studios build high-quality FiveM scripts, turning ideas into custom solutions for other people's servers and communities. They pair that with support that actually answers, which is rarer in the script market than it should be. EUGameHost provides all the backend infrastructure they need to create and host those resources.
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Mesa-ark.com
Game-focused network, large-attack mitigation, query caching
Mesa Ark is another high-demand ARK: Survival Evolved community, hosting up to 1,200 concurrent players at peak. As a prominent target they were attacked frequently. Since moving onto our game-focused network we have held their uptime through several very large attacks, and improved their listing visibility and global browser latency with our query caching.
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BestRustServers
Rust filtering and query caching on UK hardware
BestRustServers.com is a thriving Rust community hosting up to 1,000 concurrent players at peak. Our Rust filter absorbs large-scale DDoS attacks against their UK servers, and our query caching improves how they appear in the Rust server browser, which feeds directly back into player counts.
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Project Friendly
Gaming VDS, in their own words
In their words: "Over the years we became very popular in SCP: Secret Laboratory. Everything was going well until we were hit with massive DDoS attacks, and for months we did not know what to do. Eventually I found EUGameHost. I went all in on a Virtual Dedicated Server because it seemed too good for the price, with extremely good hardware and the two best anti-DDoS solutions on the market. Months later I am still very satisfied. The attacks no longer affect our server and we are enjoying the smoothest gameplay possible."
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EGL Servers
Game servers on the EUGameHost network
EGL Servers run their community on our network. We are waiting on their own words for this entry rather than reuse another partner's, so for now the honest version is short: they host with us, and the link goes to them.
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2Stoned Rust
Fully managed bare metal
For the past year and a half we have provided 2StonedRust with a fully managed dedicated server solution on bare metal. They specialise in unique custom Rust map servers, all developed in house by their owner, Doc, alongside a range of genuinely artisan Rust assets for sale.
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Fusionpvp.net
EdgeProt-protected UK dedicated servers
FusionPvP host 25x and 1000x rate unofficial PvP servers on our EdgeProt-protected UK custom dedicated server range. They support up to 2,000 concurrent players and are one of the fastest growing ARK: Survival Evolved communities.
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Fastercommunity.fr
Multi-game community, SCP and Minecraft
In their words: "FasterCommunity gives you the chance to have fun with horror roleplay on SCP, or to face monsters and complete quests RPG-style on Minecraft. We use EUGameHost for all our projects, and we highly recommend it."
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StaySecurely
A server from us behind their German infrastructure
StaySecurely run a Layer 7 DDoS protection reverse proxy: it inspects HTTP requests, filters the malicious ones and passes the genuine ones through, so attacks like HTTP floods and slow requests are stopped without legitimate visitors noticing anything. Because the proxy sits between users and the origin it stays invisible while it works. StaySecurely use a server from EUGameHost for their Germany-based infrastructure.
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Hive Rust
Rust servers on the EUGameHost network
Hive Rust host with us. As with EGL, we would rather leave this entry short than describe a different company, so their own copy is still to come.
Visit Hive Rust
The parts of this you cannot buy off a shelf
The hardware and the bandwidth are the easy half. The reason communities stay is the filtering work, the query caching and being able to reach an engineer rather than a queue.
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Filters written for your game
Generic scrubbing does not understand a game protocol. We write and tune application-level rules per title, which is why an ARK cluster and a Rust server get different treatment.
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Query caching for visibility
Server browser lookups are answered from the edge node nearest the player, so your listing sorts higher and query floods never reach your machine.
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Attack reporting you can read
In-depth DDoS logs rather than a shrug. When something happens you get to see what it was, when it started and what dropped it.
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Hardware built for the workload
We build our own nodes in our own UK facility, so a cluster that needs single-thread speed gets it rather than whatever the cloud had spare.
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Whitelabel where you want it
Your logo, your colours, your domain on the firewall manager, so your own customers never see who is underneath.
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People, not a first line
Support is our own team, 24/7, and reachable on Discord. Several partners on this page name the engineers in their reviews.
How a partnership starts
There is no form and no tier list. It is a conversation about what you run and what keeps going wrong, and then some engineering.
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01
Tell us what you run
Which games, roughly how many concurrent players, where they are, and what has been breaking. Discord is the quickest route to the right person.
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We work out the shape of it
Hardware, filtering rules for your title, query caching, and whether a whitelabel setup or a reseller arrangement fits better than a direct one.
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03
We move you across
Migration, DNS, firewall templates and a test window before you point players at it. If it does not behave, we are the ones who fix it.
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