Renown Server Hosting
Deploy your own Renown dedicated server with full Steam Workshop mod support, complete control over difficulty, building rates and PvP rules, instant setup and always-on DDoS protection — hosted on high-clock UK & US hardware tuned for competitive medieval survival. Supports up to 100 players.
From £4.80/mo · full mod support · online in 60 seconds
See your real ping before you buy
Lower ping means sharper, more responsive melee combat for every player.
Every plan includes full Steam Workshop mod support, complete server customisation, always-on DDoS protection and our control panel — scale up or down anytime.
Small clans and private groups
Growing Renown communities
Full 100-player public servers
Changing to EUGameHost was one of the best decisions I've made — I now run a dedicated server and two game servers. The team is amazing, knowledgeable and personal. No bots.
I've tried a lot of game server hosts over the years and after a year with EUGameHost they're one of the best — especially the support. Loads of RAM where most hosts charge a fortune to upgrade.
Had an issue with my server and got a response very quickly. Once we confirmed it, the fix was applied immediately and I was given extra time for free. 100% recommend.
Switched our server over from a previous host after server-killing DDoS attacks — haven't had a single issue since and the servers are rock steady.
Really good host, very good server and a very patient team — always there to help with quick ticket responses. Extremely happy with their work.
Use this to host a game server — absolutely fantastic price for the hardware available. Had one small issue and got a human response in under 2 minutes. Can't complain.
Mods, difficulty, wipes and live console — everything you need to run a competitive clan-warfare or building-focused community without fighting the server.
Trusted by 500+ game server owners.
Manage mods, world config, backups and the live console from one powerful panel — switch between the features below to see how easy Renown server administration really is.
Watch live server activity, manage players, kick or ban rule breakers and restart your server with one click. Full control over your medieval PvP world from any browser, with no SSH access required.
Live activity logs
One-click restart
Real-time control
Drag and drop mods straight into your browser, edit configuration files on the fly and use full SFTP access for advanced setups. Manage your entire Renown server without touching a command line.
Drag & drop upload
Edit in browser
Easy file access
Install and manage mods from Steam Workshop or upload custom content. The Enfusion engine is highly moddable, letting you add new weapons, armour, building materials, siege equipment and gameplay mechanics — with unlimited mod capacity.
Workshop integration
Unlimited mods
Full mod access
Set server difficulty, adjust building and resource gathering rates, enable or disable PvP in safe zones, customise wipe schedules and tune every gameplay parameter. Build the exact Renown experience your group wants to play.
Plain-English settings
Safe validation
Full customisation
Automatic backups protect player progress, buildings and world state, and you can take manual snapshots before major updates, mod changes or a wipe. Restore everything with one click if anything goes wrong.
Auto-scheduled
One-click restore
Never lose progress
Game updates install automatically so your server stays compatible with the latest Renown builds and community. Schedule restarts at low-traffic times to keep disruption to your clan to a minimum.
Auto updates
Scheduled restarts
Always updated
Renown is a CPU-intensive, skill-based PvP game where every frame matters — real hardware tied to real in-game results, on every plan.
High single-thread clock
Low-latency network
Fast world saves
| Hardware | EUGameHost Best | Typical host |
|---|---|---|
| CPU | Intel Xeon @ 3.8GHz+ | Low-clock / oversold |
| Memory | DDR4 3200MHz | Shared DDR4 |
| Storage | Unlimited NVMe 4.0 SSD | SATA SSD or HDD |
| Network | 10 Gbps | 1 Gbps shared |
| DDoS protection | Always-on · Layer 3/4/7 | Null-routed during attacks |
| Mod support | Full Steam Workshop · unlimited | Limited or unsupported |
| Setup time | ~60 seconds | Manual / queued |
Compared with a typical budget Renown host — specifics vary by provider and plan.
Our private backbone and smart routing keep your Renown server responsive for players across the UK, EU, and beyond.
CPU-optimised hardware, real DDoS protection and a panel built for medieval PvP admins — without the premium price tag.
Go from checkout to a live Renown server in under 60 seconds — your server deploys automatically, ready to configure the instant it boots.
High-clock Intel Xeon CPUs, fast DDR4 memory and NVMe SSDs hold server performance steady through complex physics and large-scale sieges.
Layer 3, 4 and 7 mitigation with Anycast routing keeps your PvP server online through attacks — never null-routed, nothing to configure.
Real UK-based people who understand Renown — difficulty, wipes, mods and server config — with fast answers by ticket or Discord, day or night.
Install Steam Workshop mods in a click, upload unlimited custom content and add new weapons, armour and siege gear whenever you like.
Manage difficulty, building rates, PvP rules, the live console, mods, backups and files from one powerful panel you actually control.
A look at medieval PvP survival — then build your own server in under a minute.
Spin up your Renown medieval PvP server and put us to the test — if it's not right within the first 48 hours, contact support for a full refund. No contracts, cancel anytime.
Renown is a medieval PvP survival game where players gather resources, build castles, craft weapons and engage in skill-based melee combat. Running a dedicated Renown server lets you control the rules, customise difficulty, enable mods and build your own community. Your server runs 24/7 on our hardware with always-on DDoS protection.
Yes. Every player connecting to your Renown multiplayer server needs to own Renown on Steam. It's available as Early Access on the Steam store for Windows PC.
Renown servers support up to 100 players. Our Starter plan handles up to 24 players, Pro supports 64 players and Ultra supports 100 players. You can set your exact player count on any plan to match your community size.
Yes. You get complete file-level access to install mods via Steam Workshop or upload custom content. You can also tune server difficulty, building rates, resource gathering multipliers, PvP rules and every gameplay parameter from the control panel — there are no modding restrictions.
Yes. Every Renown server includes always-on DDoS protection with Layer 3, 4 and 7 filtering. Competitive PvP communities are frequent targets, especially during large clan conflicts, so protection is standard on every plan and your server is never null-routed during an attack.
Server wiping resets the world and player progress on a schedule you define, keeping gameplay fresh and giving everyone a fair restart. Many Renown communities wipe monthly or seasonally. You control the wipe schedule from the server config, and we take an automatic backup before any wipe so nothing is permanently lost.
Yes. You can password-protect your server or run a whitelist to control exactly who joins — ideal for clans that play privately. All of this is configurable from the control panel at no extra cost.
Your Renown server is deployed automatically the moment your order completes and is typically online within 60 seconds with full control panel access — deploy it, configure it and start playing straight away.
We host Renown in the UK (London) and US (Dallas) with optimised routing for European and North American players. Low latency is critical for skill-based melee combat — run the live latency test at the top of this page to check your real ping to each location before you buy.
Yes. You can upgrade instantly with no downtime or migration. Start on Starter for a small clan and scale to Pro or Ultra as your player count grows — all your server data and configuration stays exactly in place.
Our system monitors your server continuously. If it crashes it restarts automatically and comes back online within minutes, and you receive an alert so you always know your server status. Most crashes resolve automatically.
Yes. We offer a 48-hour money-back guarantee. If you're not satisfied within the first 48 hours, contact support for a full refund — no contracts, cancel anytime.
Not every Renown host is built the same — here is what genuinely matters when choosing where to run your medieval PvP server, and how EUGameHost delivers on each.
| What to look for | Why it matters for Renown | EUGameHost |
|---|---|---|
| High-frequency CPU | Renown runs heavy physics, collision and combat calculations every tick, so raw CPU clock speed dictates how smoothly melee combat and large-scale sieges feel when the server is full. | Every plan runs on high-clock Intel Xeon processors (3.8GHz+) tuned for the CPU-intensive workload competitive medieval PvP demands. |
| No overselling | Oversold nodes share one CPU across far too many servers, causing lag spikes and rubber-banding the moment several busy servers collide — fatal for skill-based combat. | We size capacity to the hardware and never oversell — your plan gets the CPU and memory it's sold with. |
| NVMe storage | World saves, building data and player progress grow quickly on a full-loot survival server, and slow disks cause stutter and long restarts. | Every plan runs on unlimited NVMe SSD storage as standard for rapid world saves and quick server startup after restarts and wipes. |
| Always-on DDoS protection | Competitive Renown communities are frequent attack targets, especially during clan conflicts, and budget hosts often null-route during an attack — taking your whole community offline. | Always-on Layer 3/4/7 DDoS protection with Anycast routing is included on every server, and we never null-route during an attack. |
| Full mod support | Renown's Enfusion engine is highly moddable, and a host that limits or blocks Steam Workshop mods caps what your community can build. | Full Steam Workshop mod support and complete file access mean unlimited mods, automatic synchronisation and total freedom to customise. |
| Configuration control | Difficulty, building rates, resource multipliers, PvP rules, safe zones and wipe schedules all shape your server's identity — you need control over every one. | Tune every gameplay parameter from the control panel, from difficulty and building rates to PvP rules and wipe schedules. |
| UK + US locations (latency) | Low ping keeps melee combat, blocks and dodges responsive; the right location for your players makes a tangible difference in skill-based fights. | Choose London (UK) or Dallas (US) to put your server close to your community — and test your real ping before you buy. |
| Real 24/7 support | Renown problems don't keep office hours — a broken mod or downed server at 2am needs a real person who knows the game. | Genuine 24/7 UK-based support that understands Renown, backed by a 4.8/5 Trustpilot rating from over 500 reviews. |
| No-contract / cancel anytime | Community interest ebbs and flows around seasons and wipes, so being locked into a long contract is a needless risk. | No contracts, ever — pay as you go, scale up before a big wipe or launch and cancel whenever you choose. |
Renting a Renown server gives you full control over your own medieval PvP world — difficulty, mods, wipes and configuration — without running demanding hardware at home. This guide covers everything you need to know about Renown server hosting: what the game is, how servers work, the hardware Renown demands, what it costs and how to pick a host that stays smooth when your server fills up.
Renown is an intense medieval PvP survival game developed by RDBK Studios, a small indie team based in Melbourne, Australia. Launched in Early Access on 22 September 2025, it combines the resource gathering and base-building of survival games like Rust with the skill-based melee combat of medieval fighting games like Chivalry and Mordhau.
Players start with nothing in a vast medieval world. They gather wood, stone and ore, craft tools and weapons, and build strongholds ranging from humble farms to sprawling castles with defensive walls. The core loop centres on a constant tension: build your fortress, gather resources, improve your weapons and defend your territory against rival clans who want to raid you and take everything you own. Full-loot PvP means death costs you your inventory, creating genuine stakes in every engagement.
Unlike survival games built around ranged weapons and distance combat, Renown emphasises close-quarters, skill-based melee. Every sword swing, shield block and bit of tactical positioning matters, creating a grounded form of PvP where reflexes and skill decide outcomes far more than gear. Clans build elaborate fortifications and besiege one another with trebuchets and catapults, producing large-scale spectacle battles and emergent, player-driven stories.
Renown servers support up to 100 concurrent players, though most communities run smaller groups optimised around their preferred playstyle. The server type you choose shapes everything from PvP intensity to wipe frequency.
Clan warfare servers (roughly 20 to 50 players) are the sweet spot for organised groups — large enough for epic clan battles, sieges and territorial control, supporting multiple competing clans and emergent storylines. Large community servers (50 to 100 players) run public or whitelisted and create the most dramatic emergent gameplay, but need careful management and strong administration.
Small group servers (2 to 10 players) suit friends who want to build complex medieval structures without constant PvP threat. Hardcore PvP servers run maxed difficulty, fast resource depletion and frequent wipes for the most competitive players, while building-focused servers lower the PvP threat with longer wipe cycles and higher building rates. All of these are possible with full control over difficulty, multipliers, building rates, PvP rules and wipe schedules from the panel.
Self-hosting Renown from a home PC sounds cheaper on paper, but it rarely is. Renown is a demanding, CPU-bound server, and running it locally ties up your own machine, exposes your home IP and bandwidth to attack, and takes your server offline whenever your power, internet or PC has a wobble. A residential connection has neither the bandwidth nor the DDoS protection to survive the attacks competitive PvP servers routinely attract.
Renting a dedicated Renown server solves all of this. EUGameHost includes always-on DDoS protection free on every plan, a 10 Gbps network, full file access for deep customisation, automatic backups and 24/7 support for when something needs a human — all behind a browser-based control panel and live console. With no contracts, you can cancel anytime, so renting carries none of the long-term risk of buying and maintaining your own hardware.
Renown is a CPU-intensive game server. Every player action generates physics calculations, collision detection and combat resolution, and siege engines, castle building and full-loot mechanics all add server load. That makes CPU clock speed the single biggest factor in how smoothly the server runs — especially at peak time with a full lobby.
The pressure point is a busy server during a large clan conflict. When dozens of players fight, build and besiege at once, the simulation load spikes and a low-clock or oversold CPU sees performance collapse, producing the desync and rubber-banding that ruin skill-based melee. A strong processor, fast memory and quick storage are what hold performance steady when it matters most.
EUGameHost runs every Renown plan on high-clock Intel Xeon CPUs (3.8GHz+) for the per-core throughput Renown depends on, paired with DDR4 memory sized generously for large player counts, complex world states and mod libraries. Unlimited NVMe SSD storage slashes the time it takes to save the world and restart the server after a wipe, and a 10 Gbps network keeps player synchronisation smooth during large-scale sieges so bandwidth is never the bottleneck.
Renown is built on the Enfusion engine and is highly moddable from day one, with Steam Workshop support and extensive modding tools as a core design principle. Community-created content keeps servers fresh and is a big part of what makes long-running Renown communities thrive.
On EUGameHost you can install and manage mods from Steam Workshop or upload custom content with unlimited capacity. You can add new weapons and armour, building materials, siege engines and gameplay mechanics, tweak damage values, gathering rates and building speed, and even alter the world itself. Our servers handle automatic mod synchronisation, so players never struggle with manual downloads or version conflicts.
Renown server hosting is priced mainly on the player capacity you need. A small clan server costs very little to run, while a busy 100-player public server needs more horsepower — and the pricing reflects that.
EUGameHost's Renown plans start from £4.80 per month, with Starter sized for up to 24 players, Pro for up to 64 players and Ultra for the full 100-player experience. Billing is flexible: pay monthly, or commit annually and save 15%. There are no contracts and you can cancel anytime, so you're free to scale your plan up before a big launch or wipe and adjust it afterwards without penalty.
Location is the difference between responsive combat and a server that feels laggy for half your players. Renown is sensitive to latency — blocks, swings and dodges all come down to fractions of a second — so you want your server hosted as close as possible to the bulk of your player base to keep ping low and synchronisation tight.
EUGameHost offers Renown locations in the United Kingdom (London) and the United States (Dallas), with routing optimised for European and North American players. London is the natural home for UK and European communities, while Dallas serves North America with low latency. Run the live latency test at the top of this page to check your real ping to each before you buy, and where your community spans continents, consider a separate server per region so nobody is stuck at a high-ping disadvantage.