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Rust server admin

How to wipe a Rust server

A wipe resets your server so everyone starts level. Which kind of reset you get depends entirely on which boxes you tick, and the difference between a map wipe and a blueprint wipe is the difference between a fresh start and a scorched earth one.

  • Rust guides
  • Updated
  • 6 min read
  • 8 steps
  • Control panel
  • Wipe scheduling
WIPE PROCESS1Stop the serverWiping a running server corrupts the save.2Open Wipe ServerThe wipe tool in your control panel.3Choose what to wipeMap, player data, blueprints. Read carefully.4ExecuteIrreversible from this point.5Start the serverFirst boot regenerates the map.There is no undo. Check the boxes twice before you press execute.

The short answer

Stop the server in your control panel, click Wipe Server, tick the data you want removed, press Execute, then start the server again. Allow up to 10 minutes on the first boot while the map regenerates.

Key points

  • Stop the server first. Wiping a running server risks a corrupt save.
  • A wipe is irreversible. Back up first if you want a way back.
  • Map wipe and blueprint wipe are different, and the second is far more disruptive.
  • Rust forces a map wipe on the first update of every month regardless.
  • The wipe is fast. The wait is the map regenerating afterwards.

What a wipe actually removes

Wiping resets your server so nobody carries an advantage into the new cycle. What exactly gets cleared depends on the options you choose, but the categories are consistent.

The map
Everything built on it. Bases, deployables, tool cupboards, loot containers, the lot. The terrain itself regenerates from the seed.
Player data
Inventories, positions and player state. Everyone starts on the beach with a rock and a torch.
Blueprints
Everything players have learned. Only cleared if you choose to, and this is the one that changes how a wipe feels.

Map wipe vs blueprint wipe

This is the decision that matters, and it is worth being deliberate about because your players will feel it far more than the mechanics of pressing the button.

What each wipe type removes.
Wipe typeBases and lootBlueprintsFeels like
Map wipe Cleared Kept A fresh start with your existing knowledge. Players rebuild fast.
Map and blueprint wipe Cleared Cleared A true reset. The early game lasts properly again.

Most servers run map wipes frequently and blueprint wipes rarely, often monthly to line up with the forced wipe. Wiping blueprints too often exhausts a playerbase, because the part of Rust people find grindy is exactly the part you are making them repeat.

Wiping your server

  1. Log in to the control panel

    Sign in to the control panel with your credentials.

  2. Open Game Services

    Click Game Services from the main menu.

    The Game Services menu item in the control panel
    Game Services
  3. Select your Rust service

    Click your Rust Service in the list.

    The Rust service listed in the control panel services list
    Rust Service
  4. Stop the server

    Click Stop and wait for the server to shut down cleanly before continuing.

    The Stop button on the Rust server management page
    Stop Server
  5. Press Wipe Server

    Open the wipe tool.

    The Wipe Server button in the control panel
    Wipe Server
  6. Select the wipe options

    Choose the data you want to wipe: player data, map, blueprints. Read the list carefully, because this is the last point at which the decision is reversible.

    The wipe options selection screen listing what can be removed
    Select Wipe Options
  7. Execute the wipe

    Press Execute to start the wipe.

    The Execute button that runs the wipe script
    Execute Wipe
  8. Start the server

    Once the script has run, go back to your server and click Start. The first boot after a wipe takes longer while the map regenerates.

    The Start button on the Rust server management page
    Start Server

Changing the map seed

A wipe on its own clears the data but keeps the seed, so the same terrain comes back. That is often exactly what you want: players know the map, and only the bases are gone.

If you want a genuinely different world, change the seed or the world size in your server configuration before starting back up. Both force a fresh map generation, which is what makes the boot slow.

Map and NAV mesh generation can take up to 10 minutes. Restarting the server during that window abandons the work and starts it over, so a server that seems permanently stuck is very often one that has been restarted twice.

When to wipe

Facepunch force a map wipe with the first update of each month, so the monthly reset happens whether you schedule it or not. What you control is everything in between.

Monthly only
The forced wipe and nothing else. Suits servers with a settled, long-term community that likes building projects.
Fortnightly
A middle ground. Long enough to build something worth defending, short enough that nobody becomes unassailable.
Weekly
Common for high-population and PvP-focused servers. Keeps the early game, which is the part most players enjoy, coming round often.

Whatever you choose, be consistent and announce it. An unpredictable wipe schedule is one of the fastest ways to lose regulars, because nobody wants to invest an evening in a base that might not exist tomorrow.

What to do after a wipe

A wipe is the single best moment to grow a Rust server, and most owners waste it. Fresh wipes are what players actively look for, so the hour after your server comes back is worth more than a fortnight in the middle of a cycle.

  • Post the wipe on the listing sites and Discord channels that carry just-wiped servers, both the night before and the moment it goes live.
  • Make sure your server tags and description reflect the new cycle, because that is what a player scanning a list is reading.
  • Get a few people on the server early. Empty servers are hidden from the browser by default, so the first players are what makes the rest findable.

Our guide on Rust server advertising covers the timing and the specific places to post in more detail.

More guides for people running their own Rust server.

Quick answers

Common questions

Stop the server in your control panel, open the Wipe Server tool, select what you want removed, press Execute and then start the server again. The whole process takes a couple of minutes plus the map generation time on first boot.

A map wipe clears the world: bases, deployables and loot all go, but players keep the blueprints they have learned. A blueprint wipe additionally resets everyone back to knowing nothing, so the tech tree has to be re-learned from scratch. Blueprint wipes are much more disruptive and are usually done less often.

Facepunch force a map wipe with the first update of each month, so the world resets whether you plan for it or not. Blueprint wipes are optional and left to server owners.

No. Once the wipe executes, the data is gone. If you want the option to roll back, take a backup of the server files before you wipe.

The wipe itself is quick. The delay is the map and NAV mesh generation on the first boot afterwards, which can take up to 10 minutes depending on world size. That is normal and restarting during it just begins the process again.

Not on its own. A wipe clears the data but keeps the same seed, so the same map regenerates. To get a genuinely different world you need to change the seed or world size, which itself forces a fresh map generation.

Running a Rust server?

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